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HostJane seller Artstory - Adobe Illustrator

Andrew

Adobe Illustrator

Cartoons / Comic Art

From character animating in After Effects to managing vectors, motion graphics, comics in illustrator, storyboarding plots for client scripts to cartoon videos. Find Cartoons / Comic Art WFH freelancers on March 19, 2024 who work remotely. Read less

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Top Frequently Asked Questions
What skills do cartoon animators have?
Top of the list for a digital storyteller has to be experience with the 3D animation pipeline to bring life to 3D worlds and Autodesk Maya software to create expressive animations, with strong emphasis on character performance, facial expressions & attention to layout and action choreography. Knowledge of cutout style animation, particularly Terry Gilliam, and JibJab. Experience with Unreal Engine and Houdini with knowledge of design basics (lighting, composition, perspective, texturing, colors, etc.); Advanced Adobe Creative Suite program skills in Photoshop, Illustrator, digital puppetry and cutout animation using Adobe AfterEffects; Create hi-end XR artistic outputs including visualizations, renderings, mock-ups, simulations, photomontage, video, stills and web; Have detailed knowledge of 2D and 3D production processes, workflows, delivery pipelines, software, files & formats, and industry best practice; Character Rigging with CAT; 3D modeling/texturing skills using 3DS Max; Lighting and rendering with Vray; Knowledge of 3ds Max Particles and Dynamics; Experience with Z-Brush or Mudbox and with Mari.
Schools like Yoyogi (https://www.yoani.co.jp/global-en/) will teach comic art students to apply advanced knowledge of Maya's animation toolset in animation rigging/set-up and 3D character animation, the Visual Effects and associated pipelines of comic animation techniques, fundamentals, and software (such as Adobe After Effects, Autodesk 3D, Autodesk Maya, and Lightwave 3D, Max, Blender, Massive, and Golem for visual effects intensive projects), to understand project needs, review scripts, design storyboards, create animations, and assist in the video editing process; animate both primary and secondary characters, physical actions, emotions, facial animations and lip synchs and follow through on basic CG layouts, shot turnovers; Mocap cleanup and 3D rotomation for FX;

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